

Early versions of the controller design included a trackball embedded in the controller to simulate mouse functionality but opted eventually for trackpads to give more customization functionality to developers including the ability to simulate the motion of trackball by tracking a finger's motion on the trackpad. Valve went through several iterations for a controller that would be able to mimic keyboard and mouse controls, using prototypes made with 3D printing to test ergonomics. However, at the January 2014 Steam Dev Days event, Valve revealed they have since dropped the touchscreen concept from the controller, rearranged existing face buttons to be more compatible with existing games. The touchscreen would have acted like a mousepad and allow players to perform actions that typically are not capable on controllers, operating directly with Steam or SteamOS and overlaying the touchscreen display onto the players' screens to allow manipulation of the game without diverting attention from the screen. The original design of the controller was to include a touchscreen in the center of the unit.

Outside of Big Picture mode, the controller otherwise behaves as a standard two-stick controller, though Valve does plan on updating Steam to allow retaining the previously set Big Picture mode per-game settings. The Steamworks API provides means for developers to provide more detailed settings for the Steam Controller when in Big Picture mode.
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The controller is presently designed to be used within Steam's Big Picture mode this enables the player to access detailed options for setting up the various features of the controller on a per-game basis including button/trackpad mapping and sensitivity as well as accessing other users' shared controller configuration to use themselves. Continued abuse of our services will cause your IP address to be blocked indefinitely.A representative configuration page for the Steam Controller, which demonstrates the array of settings that can be adjusted on a per-game basis. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.

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